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Tyler Doak/LFStudios Devblog » Scrolly Polly Olly
Jul 042010

Been working hard every day. Here’s a quick vid teasing at one of the levels.
I plan on designing one enemy group (and all their sub types) each day this week. Then I’ll start designing the first two levels.
Also spent a bunch of time the past few days fixing collision detection. That nonsense will never get away from me. Makes me want to just plug in a physics engine… Which is highly likely after I submit for this first comp on the 31st.

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