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@cas_kicks -- tylerdoak42@gmail.com
Tyler Doak / Culture Attack Studio » Netbros Battlin’
Apr 092012

Not much to report. Just trying to finish up this bad boy. FINALLY fixed two REALLY annoying bugs. Both having to do with collision detection and response. For some INSANE reason, I had some weird position and velocity changes so sometimes characters wouldn’t bounce correctly and just slide along the ground. It was a fix that took literally a couple of minutes. It just worked!! (too lucky)
The other thing had to do with wall slides. If you started a wall slide, then immediately left and passed over any wall, you’d go into wall slide animation. Similarly I had some strange things going on. I also specified the wrong side of the character when collision happened, so when I did the wall slide call, weird things were happening. I honestly don’t even know how it worked at all considering that.
Other than that, I’ve just been working on some menu things. Nicer looking. Menus for the other modes. Character select. Etc.
Gotta work on some netplay stuff. I really want people to be able to coop over the net. It’s my next big thing to finish.
After that, I have some ideas for a few new bosses. Normally, I wouldn’t even consider it, but… I REALLY like their concept, so it’s gonna happen!
Stay Tuned, Wilders!

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